talkstohats: (young: movie: shadowed)
Sophie has slept a few hours.

When she wakes up, Howl isn't back.



So she makes lunch, and then, because she's downstairs already and in the kitchen, she makes dinner.

(Conveniently, the kitchen is right by the door.)


There's all kinds of things she can do to keep herself busy. And all sorts of things to think about that aren't the question of where Howl might be, and why he isn't there, and how unfair it is that he's apparently furious at her, and -


Hmmmm, they seem to be out of onion, Sophie thinks, quite firmly. At some point (later) (after Howl is home) she will have to go out and get some more.
talkstohats: (young: movie: determined)
The lingering backache - going on a week now - is bad enough.

But this is the second night in a row that Sophie's woken up with a sudden urge to run down to the bathroom and lose last night's dinner, and she isn't amused. She scowls at herself in the mirror as she washes her hands. Bags under her eyes, hair hovering in all directions around her head - she feels like almost as much of a hag as she did under the witch's spell.

"You know you haven't got time for this being ill nonsense," she tells her reflection. "Whatever it is, you'd better get rid of-"


Her voice breaks off, as her knees, quite suddenly, give way, and she sinks to a seat on the side of the tub.


Her hands fold tightly over her stomach, fingers interlaced.

It seems she's always destined to be slow at figuring things out.

"Really," she says aloud, her voice quite calm, "you ought to have known yesterday. You ought to have known last week." Her cycle had been off, but it's easy to forget to worry about things like that when you've spent a significant amount of time as a ninety-year-old woman. But that's no excuse. It's especially no excuse for a witch -

- for a witch.

She can't see her reflection anymore from her position, but she's fairly sure that if she could, her face would be white as the clean-scrubbed porcelain sink.

What she'd almost said -

Her healthy heart is thumping furiously away under her ribcage. Somewhere inside her, there's another tiny one just forming - and who knows what a careless word from her could do to it?

Her fingers press harder into her stomach. She'd talked life into Howl, into Calcifer. She's talked life into dozens of things. But a child isn't a suit, or a walking stick. A child has a heart and a mind all its own (and that last, she thinks, with a sudden glimmer of unexpected pride, is likely to go double for any child with this particular parentage) and she wants, with a sudden entirely unexpected passion, to see who this child will turn out to be, all on its own. Without the addition of mysterious allure, or the youth of a spring leaf, or a good heart or wisdom or any of the other hundred attributes that she's accidentally granted in her magical career; she's no fairy godmother. She's -

- she's going to be -


"Listen," she says - not to herself, this time. "No, I mean - don't listen, you understand?" She squeezes her eyes shut and wills very hard, hard as she can, as she'd willed to give Calcifer his thousand years. "You're safe from me, do you hear? It won't work on you. This sort of magic, my sort, it won't work, not after tonight. You're safe."

There's no way to tell if it's working or not. She wants to go up and get Howl, but her legs feel all wobbly, and anyway, how can she move when she doesn't know if it's worked? Far easier to keep sitting on the edge of the bathtub in the middle of the night, surrounded by magical skincare products, and keep talking and working her own kind of magic.
talkstohats: (cat: WARY BUT DIGNIFIED)
The heat spell wears off a few minutes before Sophie manages to make it back to the oak grove; she starts, and then gives up edging around the perimeter, cutting her way rapidly back through the center of the camp. A bored page throws a pot at her, and she jumps aside before she can think about it, hair standing on end.

She runs the rest of the way to the hut, and she's panting a little when she reaches it. There are a pair of Strangian soldiers smoking cigars and bragging about the assets of their respective girls leaning against the wall. If Sophie were in her own shape, she'd surely be blushing. As it is, she tries not to listen and slinks her way inside, looking for Howl.
talkstohats: (Default)
[After this:]

Two hours pass. And Howl isn't back.

Then three.

Sophie darns apparently endless pairs of woolly socks without looking at them, her glare fixed on the door.

The clock ticks to midnight; Michael tucks himself into bed, with an anxious look in her direction; Calcifer sizzles down into coals, and Howl still hasn't returned.

As three in the morning rolls around, Sophie looks down and realizes that one sock is now a good three feet long.

"Gah!" she spits, and puts it down, and considers her options. She's not going to go to sleep before Howl gets back. She told him she wouldn't, and she won't - she's far too consumed with worry even to consider it. There is, after all, a war on.

If Howl's not back by the morning, she's already decided hours ago, she's going to see the palace and demand to know what's keeping them. But seeing the King in the morning on no sleep whatsoever doesn't sound like a particularly delightful prospect.

And if Howl's still gone, then certainly they're both still awake . . .

And after all, what right do people have - even royal people - to keep one's betrothed out until positively indecent hours of the night?

So the plan is settled, she tells herself, and before she can remind herself of the further fact that the plan is absolutely mad, she sweeps over to the closet, fetches out the cloak of disguise that turns her into a forbidding-looking red-bearded man, and turns the door to Kingsbury.

*********

Sophie has forgotten one crucial fact: she has no idea how to navigate in Kingsbury.

Somehow, the palace stays tantalizingly just ahead as she wanders through the streets, aiming her most ferocious glare at the occasional drunk exiting from a tavern and hoping that it comes across as fiercely as she hopes from under her fake red eyebrows. There's one good thing, though: by this point, she's far too furious at Howl, the King, Prince Justin, and anyone else who can possibly be blamed for the situation to feel at all frightened about walking through the city on her own.

The sun is well up in the sky by the time she reaches the Palace, too full of adrenaline to feel as exhausted as she probably should. She marches up the steps, throws off the disguise cloak, and announces to the astonished guards, in her most imperious tone, "Witch Hatter to see the King!"

She's half expecting them to deny her entrance, but instead they nod, looking rather startled, and show her immediately in.

'Immediately' still means it takes half an hour to get through the maze of passages and drowsily bowing pages to the audience chambers. When Sophie sees the King, she suspects that he's used the time bought in order to dress - his regal robes look as if they've been put on rather hastily, and his crown is askew on his head - but he rises to his feet as politely as if she'd been expected for weeks. "Always a pleasure, Miss Hatter," he says, clearly doing his best to hide a degree of bemusement.

Sophie has no time or patience for politeness.

"Where," she demands, "is Howl?"

"Wizard Howl?" The King blinks at her, startled. "I - er - well, I assumed he'd have told you -"

"He told me," Sophie snaps, "that he was summoned to talk with you. That was last night. As he didn't come home, I assume he's still here, so - where is he?"

The King hesitates.

Sophie fixes him with her very fiercest glare, and attempts to convey, with her eyes alone, that if he resists she can and will drench him in her very best brand of weedkiller.

"Well," the King says, rather apologetically, "he's in Strangia."




It's a good thing that the Palace is so large, and that its walls are thick - otherwise Sophie's scream of "STRANGIA?" might well compromise all the secrecy of the mission.



A carriage takes her back to the castle at her terse request, and twenty minutes later, Sophie, armed with the red-bearded disguise cloak and a pair of seven-league-boots, is on her way to Strangia.
talkstohats: (old: conversational)
Sophie's latest floral experiment is going to turn out lovely one of these days. She's certain of it.

. . . however, today it still looks more like an odd squashed root than anything else, and so she's sitting at a table in the bar, eyeing it rather balefully as she attempts to coax it into better behavior.

"Come along, now - you must be due to bloom soon. You're the last one left, you know; you don't want to keep on being behind."
talkstohats: (old: wide eyes)
She has to rescue Miss Angorian. It's all her fault; Howl will never, ever forgive her if she doesn't.

Sophie runs for the seven-league boots, grabbing her stick as she goes. She settles them in front of the shop, pushing aside various confused passers-by, and starts zipping, three-and-a-half leagues at a time, into the Waste.


It's horrible and hot and gritty, and by the time Sophie reaches the collecting of chimney pots that makes up the Witch's castle, she's far too exhausted to even consider carrying the boots with her all that way. She trudges on with just her stick. The Witch's page boys show up to give her sulky looks, pointing her through the entranceway.

It vanishes, of course, as soon as she's through. Sophie just shrugs. She'll deal with that on the other side.

Everything next seems to happen very quickly. The Witch is there, looking tall and skinny and very, very tired, with one long pigtail over one bony shoulder. She backs away when Sophie walks up to her and demands Miss Angorian - but then the page boys rise up, melting into sticky orange blobs, and somehow manage to glue Sophie to a chimney-pot pillar. It's worse than green slime, Sophie finds herself thinking; and meanwhile the Witch seems to lose interest entirely. She can't think of anything else to do except keep demanding Miss Angorian.

"We will wait until Howl comes," says the Witch, wearily.

"He's not coming!" Sophie says, hoping very hard that it's true. "He's got more sense. And your curse hasn't all worked anyways."

"It will," says the Witch, with a slight smile. "Now that you have fallen for our deception and come here, Howl will have to be honest for once."

Deception? thinks Sophie, but then she's distracted, because the Witch makes another gesture, and a throne trundles forward with a headless man on it.

Well. There's Prince Justin.

"If I were Fanny," Sophie says, indignantly, "I'd threaten to faint. Put his head back on at once! He looks terrible like that!"

But the Witch doesn't listen; simply rambles on and on about the perfect being, and leftover parts, and how with Howl's head on Prince Justin-Wizard Suliman's conglomerate body he will rule as King and she will rule as Queen. "I have worked very hard for this moment," she announces, "and I am not to be argued with," and then she wanders off.

One thing seems clear, and that is that the Witch is entirely insane.

But Sophie still has her stick, and the orange goo that's holding her to the pillar doesn't seem to like it. She's managed to work her head and shoulders loose from the stringy orange binding when she's distracted from her escape attempts by a sudden dull boom. Everything shakes. Sophie cranes her head around to see; if the castle's going to fall down while she's still inside it, she'd at least like to be aware.

The castle doesn't fall down. But a piece of wall does blow out, with a sound like a thousand crashing tea sets, and light pours through the opening. It hurts Sophie's eyes, but she turns towards it anyways - it must be Howl, mustn't it?

But instead it seems to be, of all things, the scarecrow. The Witch throws herself at it, and they begin to engage in a furious pitched battle.

If Sophie's shoulders were mobile enough, she would shrug in perplexity. As it is, she simply takes advantage of the new distraction to work steadily away at her bonds.
talkstohats: (old: green slime bitchface)
The next day, Sophie's slowest flower blooms.

It . . . hasn't come out quite like she imagined. It's certainly pink; it looks a little like an orchid, if that orchid had had a very tragic childhood. It has a plump center and its four petals stick out in various unlikely directions.

As she's staring at it in some bemusement, the peanut gallery shows up: "If you were expecting an ultra-violet violet or an infra-red geranium, you got it wrong, Ms. Mad Scientist," says an amused Howl.

"It looks to me like a squashed-baby flower," Michael volunteers, from around the other side.

Howl blinks at him, and then picks the flower out of its pot to see the root. His face goes oddly pale. "I might have guessed - it's a mandrake root. Sophie strikes again. You do have a touch, don't you, Sophie?"

Get with child a mandrake root - oh dear, thinks Sophie fretfully, putting the plant back into its pot. Almost all of the curse come true, now. Still, the last thing left is the wind and the honest mind, and if the Witch is waiting for Howl's mind to go honest, Sophie tells herself, she will be waiting a very long time.

All the same, she feels more than a little guilty, and goes to distract herself by arranging some of the flowers in the shop. She's putting a bunch of lilies in a seven-league boot when she hears a rhythmic, unnerving thumping coming from outside.

She recognizes that sound. It's a stick hitting stone.

Her heart is already starting to thump oddly when she pushes the curtain aside to look out into the square. It's the scarecrow, of course, looking more haunted and disheveled than ever as it hops its way steadily towards the shop. The people in the square scream and run as it passes, but it takes no notice of them.

Her heart speeds up, more and more erratically. She can't seem to move. All she can do, idiotically, is hide her face in her sleeve and whisper, "We're not here. You don't know we're here! You can't find us. Hop away fast!"

The noise slows. The scarecrow must be approaching the shop. "We're not here, we're not here," Sophie mutters. "We're not here! Go away fast!"

And - wonder of wonders - the noise outside starts to speed up, get more distant.

The scarecrow's hopping away. Her words have worked.

Sophie takes a deep breath, feeling shaky with relief. At least she knows that if the scarecrow comes back, she can send it away again. She goes to tell Howl, but he's gone out, Michael says, and Michael shortly goes out too, leaving a still-shaken and rather depressed Sophie alone in the shop with the dog-man.

Everything seems to be coming to a head. First the mandrake root, and then the scarecrow - and just as she's thinking about that, the dog-man snuffles in morosely to check on her and then, putting forth a great effort, turns himself back into a distraught ginger-haired man.

By this point, the transformation hardly phases Sophie. What does disturb her is his subsequent confession: that not only was he the dog in the hedge that she helped on her way to the castle, but he was also the Witch's companion the day that Sophie was turned old. It's as much as he can do to get this out before shrinking back into a dog - a different one, this time, huge and shaggy, but just as dejected-looking as ever.

Sophie stares at him. His face as a man is so - well, lacking in personality - that she had never made the connection between him and the ginger-haired man who was with the Witch. That makes another person that knows she's under a spell, and can't do anything about it.

And she can't seem to do anything about his spell, either. Or about Calcifer's. They're all equally helpless.

She's still absorbing this new grim understanding when the door opens.

Sophie and Calcifer both look up, expecting it to be Howl. It turns out, however, to be Miss Angorian.

Miss Angorian looks just as surprised to see them as they are to see her. "I beg your pardon - I thought Mr. Jenkins might be here," she says, apologetically.

"He's not," Sophie says, barely managing not to snap, and expects her to leave, but instead she comes pleadingly up to Sophie and starts to tell her all about her long-lost fiance Ben Sullivan. Sophie is in no mood to listen. "There's no Mr. Sullivan here," she announces, even as she remembers that Ben Sullivan is the real name of long-lost Wizard Suliman.

"Oh, I know that," Miss Angorian assures her, "but this feels like the right sort of place." She slides around Sophie and begins to remark on the quaintness of the room and the further quaintness of the town outside the window, and to ask about the rooms beyond the stairs and in general poke her nose into all the corners of the castle. She stares at Calcifer, too, but doesn't seem to see him.

Only people who understand Calcifer are really welcome here, Sophie thinks, self-righteously, and feels better about being unfriendly. But by now Miss Angorian has dived around the room again and snatched up Howl's guitar. "Ben had a guitar like this!" she cries. "It could be Ben's!"

Miss Angorian goes on about the guitar, and Sophie resists, with an effort, the urge to roll her eyes, and also the urge to tell her that the skull in the corner is also her darling Ben's. But that, she reminds herself, would be unkind. It's not Miss Angorian's fault. She probably does feel very bad about her fiance . . . even if there seems to be no good reason that she would choose Howl's house as a place in which to reminisce about him.

"May I take this guitar?" Miss Angorian asks, pleadingly, with a sorrowful throb in her voice. "To remind me of Ben."

. . . this is taking kindness a little too far. "No," Sophie says, irritably. "There's no need to be so intense about it. You've no proof it was his." She marches over, intending to take back the guitar, but Miss Angorian clings to it, staring over the top with her large, tragic eyes. There follows an absurd sort of tug-of-war. The guitar makes horribly out-of-tune noises.

This is ridiculous! Sophie thinks, and says, as patiently as she can, "Look. Don't be silly. You've no right to walk into people's castles and take their guitars. I've told you Mr. Sullivan's not here, now go back to Wales. Go on." Shoo! she adds, mentally, and uses the guitar to maneuver Miss Angorian back out the door into the nothingness that leads to Wales.

"You're hard," Miss Angorian tells her, sadly, over the guitar.

"Yes, I am!" Sophie retorts, and slams the door in her face.

"And don't you dare tell Howl she was here!" she adds to Calcifer, unreasonably. "I bet she came to see Howl. The rest was just a pack of lies. Wizard Suliman was settled here, years ago. He probably came to get away from her beastly throbbing voice!"

Calcifer snickers. "I've never seen anyone gotten rid of so fast!"

This does not make Sophie feel better. Instead, it makes her feel guilty and cruel. It's not Miss Angorian's fault if she was caught by the suit; it's Sophie's, really, and all she's done is shout at her.

"Gah!" she mutters, storming around, and feels herself growing grumpier and grumpier and grumpier by the second.

Which is, at least, better than brooding on how she's made a mess of everything yet again.
talkstohats: (old: furious)
Percival follows Sophie outside, politely taking the bucket for her, which makes her grunt irritably - she's not that feeble! - and stomp ahead of him.

She pauses to look back once they get outside, taking in both the golden sunset and the vast mansion that is the side of the castle where the garden is. Due to her mood, she notices what she never has before; namely, that the place is ridiculously derelict. "Huh! I think the least Howl could do is make the place look more lived in," she says. "But no, he's too busy gadding off to Wales! - don't just stand there, Percival, pour some stuff in that can and then come along behind me."

Percival meekly obeys, and follows behind her, looking hangdog. Bullying him does not help with any of her anger at all. Sophie stops talking to him for a while, and takes her anger out on the weeds, which calms her down a little - enough to start asking Percival the questions she's been wanting to ever since his revelation earlier that day.

Percival answers as meekly as he obeyed her earlier, telling her that the Witch had wanted to find out about Howl when he came to Sophie's shop, and moreover that the Witch had mistaken Sophie for Lettie, which was why she'd cast the spell on her to begin with. (Percival didn't know why he'd been thinking about Lettie. Lettie, he said, had just been in his head; he couldn't remember where he'd met her, before the Witch.) Then the Witch had turned him into a dog, and he had gone to find Lettie at Mrs. Fairfax's.

All of this is terribly interesting, but not much of a surprise; not, at least, until Percival starts to tell about how Howl had come to court Lettie. "Lettie didn't want him," he says, which relieves Sophie's mind somewhat, "and she asked me to bite him to get rid of him, until Howl suddenly began asking her about you, and -"

Sophie almost loses control of the watering-can. The tips of her shoes start to smoke, and she hastily scuffs them off on the road. "What?"

"He said, 'I know someone called Sophie who looks a little like you,'" Percival says, looking at her gravely. "And Lettie said 'that's my sister', without thinking. And she got terribly worried then, particularly as Howl went on asking about her sister - Lettie said she could have bitten her tongue off." He goes on, in great and humiliating detail, to explain how Howl had told Lettie that Sophie was an old woman; how Lettie had fretted and cried and told Percival how very vulnerable Sophie would be to Howl; how Percival, listening to these descriptions of Sophie's kind-heartedness and vulnerability, had nobly offered to come protect her.

Sophie weed-kills furiously all through this recitation. "Bother Lettie!" she snaps, when he's done. She hopes she sounds very un-kind-hearted. "It's very kind of her, and I love her dearly for it. I've been quite as worried about her. But I do not need a watchdog!"

"Yes you do," says Percival. "Or you did. I arrived far too late."

Too late?

Sophie swings around furiously, spilling weed-killer in front of her; Percival gulps and runs aside to avoid being hit. She doesn't even need to ask what he's implying. She knows perfectly well. But it's not true, it's - it's simply not!

"Curse everyone!" she shouts. "I've done with the lot of you," drops the smoking watering can, and starts marching off towards the gateway in a rage. Too late! It's utter nonsense. She can't stand Howl! He's impossible. "And anyways," she tells herself, "I am an old woman!"

But that doesn't change the fact that something's . . . odd. She has been feeling on edge; she has been making excuses not to see her sisters, or change the status quo, or to leave -

"Oh, confound that gray-and-scarlet suit!" she snaps aloud. "I refuse to believe I was the one that got caught with it!"

Except of course it hadn't been the gray-and-scarlet that Howl was wearing all this time, but the blue-and-silver. And that one has apparently worked just as well.

Far too late.

And she had thought her heart acting queer was all a result of being old. Inside, it seems, she's still as young and - and stupid as ever. Which leads suddenly to a greatly reassuring thought: "Anyways, Howl doesn't like me!"

She's still safe. It isn't as if anyone (except Percival, but bother Percival; he's still half a dog, what does he know?) will ever have to find out just exactly how stupid she (and her stupid heart) have been.

Especially not if she leaves. Leaves now, never comes back, never has to look at Howl and his heartless green eyes again - yes, that's exactly the solution. After that she refuses to think, just keeps walking and walking and -

- she hasn't quite reached the gate when she sees the scarecrow.

Aches and pains or not, she doesn't waste a moment in picking up her skirts and running back, as fast as she can, to where Percival is still standing looking forlorn and abandoned. Sophie grabs him and drags him behind a tree, repeating her mantra: "Go away! Go away fast! You can't find us! Go away fast, twice as fast, three times as fast, ten times as fast, go away!"

And it does.

"What's wrong with it?" asks Percival, looking blankly bemused. "Why don't you want it?"

Sophie just shudders, and starts back towards the house. She can't leave now, not while the scarecrow's out there - and then she looks up, and blinks.

The deserted mansion is now beautiful, clean, and newly painted.

Struck by a sudden furious intuition, heart still clammering from the encounter with the scarecrow, Sophie picks up speed and heads purposefully towards the door. A fluttering from an open window catches her eye, which leads, presumably, into the mansion proper - a clear invitation to go in and explore.

Exactly what Howl wants her to do.

She ignores the window and throws the door open instead, with a crash.
talkstohats: (old: conversational)
It's become routine, now.

Michael and Sophie come in from out back, arms full of flowers; Michael continues through to the shop to work the first hour alone, while Sophie hobbles over to Calcifer.

"I brought you some leaves," she says, cheerfully, dumping a few into the hearth, and then over to the windowsill to pick up the plant she's been working on. "New ones," she adds, over her shoulder. "You might like them."
talkstohats: (old: green slime bitchface)
Miss Angorian's visit has not, to put it mildly, left Sophie in a good mood.

And her subsequent, and probably unwise, visit to Milliways has added to this bad mood a bucket full of what used to be innocent ferns and are now ex-daffodils in highly toxic slime.



. . . Michael and the dog-man are both, wisely, avoiding her by this point.

Sophie sits without even her knitting, and mutters dark things about the Welsh, and glares at Calcifer whenever he peeks his head up over the logs.

She knows it's a silly way to behave, and she doesn't care.
talkstohats: (old: wide eyes)
It's been a very long day indeed; and Howl must be tired, because there's not one groan, cough, or shout for attention from his room above.

Sophie's tired too, and full of worry, and from looking at Michael she can tell he feels the same way. Why are they on the edge of the Waste? It seems the last place Howl should want to be, unless he really had given up and decided to honestly look for Prince Justin after all. But that does not seem likely. Far more likely - and more troubling - is the idea that the curse has perhaps been tugging on Howl without his realizing it.

She opens her mouth to ask what Michael thinks about it, and then realizes that he's asleep. She turns to look at Calcifer instead. But Calcifer looks almost more tired than any of them, and with more justification, so Sophie shuts her mouth instead and just watches him.

You wouldn't think that a fire demon could look tired, she thinks, absently, but then Calcifer is much more than just a drop of flame, or even just a fire demon - in fact, the whole shape of him reminds her of something, and she forgets her resolution to let him sleep for a moment.

"Calcifer, were you ever a falling star?"

Calcifer opens an eye to peer at her. "Of course. I can talk about it if you know; the contract allows me to."

"And Howl caught you?" Sophie asks, remembering Howl's anger when he'd heard that she and Michael had been out star-chasing.

"Five years ago," Calcifer says. "Out on the Porthaven Marshes, just after he set up as Jenkins the Sorcerer. He chased me in seven-league boots. I was terrified of him. I was terrified anyway, because when you fall you know you're going to die. I'd have done anything rather than die." He's talking in the disconnected way that people do when they are very sleepy; Sophie listens, fascinated, thinking that he would never have told her this much if it were not for the long day they've all had. "When Howl offered to keep me alive the way humans stay alive, I suggested a contract on the spot. Neither of us knew what we were getting into. I was grateful, and Howl only offered because he felt sorry for me."

Sophie nods. She knows about Howl's - well, soft-heartedness, for lack of a better word; despite all his flaws, he never can resist the urge to make a generous gesture. "Just like Michael," she says, at which point Michael wakes up.

"What's that? Sophie, I wish we weren't right on the edge of the Waste. I didn't know we would be. I don't feel safe," he says, sounding younger than his fifteen years, and Sophie moves over to go pat him on the shoulder.

"Nobody," says Calcifer, "is safe in a wizard's house."
talkstohats: (old: cleaning glee)
The relocated castle is very close to the same shape it always was - inside, at least; all the same, there's an undeniable sense of difference, and Sophie is fidgety and curious all morning, wanting to see what's outside.

But Howl is gone, and the door is set to black-down and won't open, so she appeases her impatience by getting out a bucket of water and setting to work on scrubbing out the chalk marks on the floor instead. It relieves her stress.
talkstohats: (Default)
Sophie's too curious to be terrified, at first - the bright lights shining without visible candles, the thick stone walls, the eerie singing and the strange costumes of everyone hurrying about provide plenty of distraction from the temerity of what she's offered to do.

Then she sees the first of the victims - and she's abruptly too furious to be terrified.

They are all so, so very young. Far too young; none of them older than Howl, and some look as young as Michael, or even Martha. And there are so many of them, and there is nothing that can justify so many dying so young. Nothing at all.

Sophie's fixed up her share of scrapes in the past; you tend to, when you have two younger sisters. Nothing, of course, on this scale, but she knows how to wash out the place that's hurt. Knows, in theory, that you're supposed to sew up something large, although she's never done it herself.

But she is, she reminds herself firmly, very skilled with a needle. And fortunately, she always carries one with her.

She takes a deep breath and creaks to her knees next to the closest victim: a young woman (and why a woman was on a battlefield, Sophie can't imagine) with long wounds that stretch from her face down her arm. She looks rather as if she's been clawed by something -

- think of it like a piece of fabric. Just another suit that needs to be sewn up.

Sophie threads her needle, and grips the girl's hand briefly and (she hopes) reassuringly in hers. "This shouldn't hurt," she says, aloud, and wills it to be true; and then, as she starts to sew - the girl stares at her blankly, and doesn't say a word - begins to mutter.

"You'll be quite better quite soon. The stitches will help your wound heal very quickly, and it won't get infected or anything. It won't. You'll need to rest a bit, of course, but you should be able to move the arm just as usual within a few days. And you won't have any lasting trouble from it - no, none at all," and she ties off the knot feeling rather hopeful. It feels as though that's worked.




Not all the victims she sees are that easy. The next two have no visible wounds at all; they just look - well, Sophie can't describe it that easily, but unwell - and she's not sure what to do for them except kneel beside them and tell them helplessly that they'll be getting better, that the poison is going to leave them and that everything is going to work properly again and that they're going rest and be well.

They both go to sleep. The first one looks a little healthier once she's left; there's something wrong with the second one, still, and she's not sure that she can fix it.



There's a young man who's been turned to stone. A monk tells her she won't be able to do anything for him, and to move on to the next one. She puts a hand on his arm, and whispers, "Be human again - you don't want to be stone. Be a man again." But it doesn't work, any more than it had worked on the dog-man, and she moves on.


One of them dies while she's still creakily bending herself down to try to reach his wound. She blames herself and her slowness, even as she stretches herself back up to call for Yuna or one of the other - what had she called them? Summoners? As someone hurries over, she tells herself not to be stupid. It's not her fault she has creaky knees. If anyone, she should be blaming the Witch of the Waste.

It doesn't really make her feel better.



It feels almost like a dream, the whole interlude - well, more like a nightmare. Her voice is hoarse and croaking by the time the night is done from telling people that they will get better, from telling wounds that they want to close up without infection and hearts that they want to beat more strongly and pain that it wants to go away, and she still has no idea what's worked and what's hasn't.
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With Howl and his sneezing out of the house, the morning passes in relative peace and quiet. Michael practices spell-work; Calcifer burns logs; Sophie pokes around surreptitiously for whatever suit Howl isn't wearing, with no success. The dog-man wanders around and looks tragic, but as that's his normal occupation nobody pays him much mind - at least, not until he gets hungry. Sophie has just convinced Calcifer to burn some bacon for them all when Howl's voice suddenly rings out of nowhere:

"Brace yourself, Calcifer! She's found me!"

"You'll have to wait!" Calcifer roars to the others, and blazes blindingly up into the fireplace. The saucepan falls across Sophie's knees; she hardly notices, she's so busy staring at Calcifer as he whips from side to side, his blurred face - or faces; sometimes he seems to have multiple ones - pulsing from deep blue to sky blue to almost white, his eyes one minute their normal demonic orange and the next a clear starry silver.

She's never seen or imagined anything like it. She'd gotten used to having Calcifer there in the fireplace, cooking their bacon and burning their leftovers; it's so much of a shock to see how strong he really is that it takes her another moment to notice the booming crashes echoing outside, not to mention all the shaking and clammering going on from various items within the castle itself.

"They're quite near!" Michael says, scurrying for the window, and, more slowly, Sophie tears herself away from Calcifer and follows suit, passing by the skull (yammering), a book (open on the floor, and fanning its pages back and forth), and Howl's guitar (twanging wildly away - of course, horribly out-of-tune.) They open the window and peer outside, but everything is maddeningly out of sight. Michael and Sophie look at each other, and then go to the closet to grab the cloaks of disguise. Sophie can't see herself, but from the style she knows she's grabbed the one that makes her look like a red-bearded man. Michael, on the other hand, now appears to be an extremely worried-looking horse.

Under normal circumstances Sophie might laugh, but there isn't time now; instead, she shoves her way out the door, accompanied by the dog-man - still looking mournful, and profoundly unperturbed by the crashings and shakings. Michael follows, in a clatter of nonexistent hooves, and together they shove their way into the middle of the gaping crowd on the street. Sophie wonders momentarily about the impression made by a horse coming out of the building, but everyone is very clearly far too busy staring up into the sky to worry at all about things like house-trained horses.

And with good reason; an enormous boiling black clowd hovers over the rooftops of Porthaven, with white flashes of light stabbing through it. As soon as Sophie starts to stare at it, it twists itself into wispier shapes like fighting snakes and then tears itself apart, with a noise like the greatest catfight ever seen. Both halves speed out over the sea - one pursuing, one following, both making hideous noises - and a good half the crowd speeds out after them and crowd along the harbor wall to see, sweeping Sophie and Michael along with them. This is the best entertainment that Porthaven's offered in years.

Out on the ocean, the two clouds are still raging at each other, spitting and sending up giant waves - the only two clouds on an otherwise calm blue sea - with what looks like an unfortunate vessel caught between them. This causes great indignation in the crowd, most of whom work along the sea in some fashion or another, and one or two of them start to heckle loudly and demand that the raging sorcerers have a care for the ship.

But then one of the waves crashes against the harbor wall, and most of the crowd hastily press backwards onto the dryer dock-area. The noise is mixed with a high-pitched screaming. Squinting into the wind, Sophie realizes that it comes from a group of wet, slithery-looking ladies with green-brown hair and fishtails who have taken over the vacated harbor wall.

"Confound it!" Sophie says aloud, the realization hitting her. "The mermaids from the curse!"

She looks up at the clouds, and sees Howl kneeling on the nearer one, still dressed in black. He's staring at the mermaids.

Typical! Sophie thinks, with mixed worry and irritation. The Witch clearly knows her business; trust Howl to get distracted by topless ladies in the middle of a fight for his life. The horse beside her puts a hoof up to his mouth and shouts, "Keep your mind on the Witch!" And even as he says it, the Witch appears on the further cloud, in a whirl of flame-colored robe and red hair - and Howl's cloud promptly bursts into flame.

Sophie gasps, feeling her heart give an unpleasant patter, but the horse next to her says, "It's all right!" And, after her initial shock, Sophie can see that Howl - a tiny figure - is now standing and waving cheerily on the ship, to let the Witch know she had missed. The Witch promptly turns into a bird and dives at him, but as soon as she does, the ship vanishes, and the bird, unable to stop, dives deep into the sea.

Everyone in the crowd cheers. "I knew that wasn't a real ship really!" says someone behind Sophie, and Michael-the-horse answers wisely, "Yes, it must have been an illusion. It was too small."

But the battle isn't over yet; a surging wave covers the harbor, and Sophie almost loses her balance before an arm comes out of the horse and hauls her back upright and towards the relative safety of the quay. A confusing ream of illusions follows, monsters upon monsters bounding over the quay and up towards the streets of Porthaven. This proves to be too much for a good three-quarters of the crowd, who have had enough thrills for the day, and have gotten distressingly wet besides. These set off to their houses or to clean up the ships sent into disarray by the waves. The remainder, however, think that the end of the battle will surely be too good to miss and set off through the streets of Porthaven to follow the illusory monsters, and Sophie and the dog-man and the Michael-horse join this group, Sophie's bones protesting creakily as she attempts to keep up.

The monsters retreat further and further into the distance, until they're nothing but specks vanishing into the marsh beyond Porthaven. Nothing happens for a long time. Sophie has to remember to stop holding her breath, but the rest of the crowd, less personally invested, are mumbling with boredom and discontent.

Finally, a rolling ball of fire appears in the distance, and turns into a giant pillar of smoke that dissipates into the distance - and that seems to be all.

"I reckon," says one of the crowd, sounding disappointed, "that they must have done for each other," and, this being the consensus, everyone else goes home.

Sophie and Michael are left staring numbly into the distance, with the dog-man bounding briskly around them. He is, in fact, so very cheerful that Sophie realizes he must surely believe that Howl is dead.
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What's the worst thing someone could do?
I suppose to murder someone. You can't exactly take it back.

What's the worst thing someone could do to you?
I don't know, but I expect whatever it is I'd somehow manage to make it worse myself.

Turning me old was up there, I'll grant you. But at least all my parts are still attached.

What's the worst thing that could happen to you?
The way my luck's been going, as soon as I answer that it will. So I'm not going to.

What's the worst thing someone could say about a person?
. . . anything that they don't want to be true, I think. The trouble is that things that are said about people have an awkward way of coming true, in a certain way, whether they were at first or not.

What's the best thing someone could say about a person?
There are lots of nice that can be said about someone. It's hard to pick the best. That they're kind, I suppose, and helpful. And capable.

Of course, it doesn't much matter unless the person who's saying it really means it.

Are men and women basically different?
I should think so.

Which is better, to be a woman or to be a man?
I suppose it depends how old you are. When you're young it's likely much easier to be a man, in terms of being able to do things, but when you're old it doesn't seem to make that much difference.

What can men do that women can't do?
Oh - fight in wars, things like that.

What can women do that men can't do?
Have children, for a start. And I think people listen more to women than men, sometimes, in terms of - well, practical advice.

Is it possible to change genders?
If it's possible to change your age, I don't see why not. I'm not sure anything's impossible anymore.

How old is old enough to have sex?
Oh - lord. I suppose fifteen or sixteen is old enough to be married. Fourteen does seem quite young.

Is it wrong to have sex if you're unmarried?
Well, yes. Though I expect some people might have a different answer.

(Note: The young Sophie would have turned bright red at this and muttered an incomprehensible 'yes'.)

Is it wrong to have sex with someone other than your spouse if you're married?
If you're going to be - going about with other people, there doesn't seem much point to getting married, does there?

Is it wrong to have sex with a person of the same gender?
. . . is it possible? Drat it - I suppose I just said that nothing's impossible, but . . . it doesn't seem to make a great deal of sense.

Is it wrong to have sex with a person of a different race (or a different intelligent non-human species)?
If you love someone, I don't see why you shouldn't marry them - even if they do look a bit different.

Is it wrong to have more than one sexual partner at the same time?
At one time?

(Note: This question would have reduced the young Sophie into complete embarrassed incomprehensibility. Old Sophie is pretty near it.)

Is it wrong to have sex with someone you don't love?
Yes. It's - it's cruel, to them.

What are the responsibilities of a mother toward a child?
To love the child, and raise him or her, and when they grow up see that they're placed somewhere that will lead to a life that will suit them.

Although . . . I suppose it's important to listen to what they want, as well.

What are the responsibilities of a father toward a child?
To love the child and - well, the same thing really. Oh, and provide for them, as well.

What are the responsibilities of a child toward a parent?
To love and to honor them, and help them as much as you can, and, er, to trust that they have your best interests at heart.

Which should be more important to you, your parent or your child?
Your child needs more care - but you ought not to forget about your parents just because you've a family of your own, either.

Which should be more important to you, your parent or your spouse?
I - why should one have to be more important? Can't you love them both?

Which should be more important to you, your child or your spouse?
You ought to take care of both of them. That's why you're a family.

Is it wrong to have a child if you're unmarried?
Of course. How could you care for them properly without a home of your own? It's hard enough for a widow or widower.

Is abortion wrong?
I don't know what this word is.

Is contraception wrong?
Nor this one. I'm sorry.

Is there one true religion?
Er. I don't know much about that - we're not very religious, in Ingary.

Does a deity or deities exist?
Apparently, yes.

How important is it to believe in a deity or deities?
If they exist, they exist. I don't suppose it's a very good idea to get on their bad side, though.

How important is it to actively practice your religion?
It's never been one of my concerns. I've enough to worry about.

Does magic exist?
Of course it does.

Is practicing magic wrong?
Goodness, I hope not. Er - if you do it thoughtlessly, it can be. Or to hurt people - but then, so is everything when you use it like that.

Is killing always wrong?
Sometimes it's something that needs to be done.

Is war always wrong?
I think the King knows what he's doing.

(Note: She doesn't sound very sure of this, really, at all.)

How old is old enough to fight in a war?
Sixt-maybe eighteen. Twenty? Michael would be terribly young, in a war.

Is rape always wrong?
I - yes!

Is torture always wrong?
Of course it is.

Is theft always wrong?
. . . sometimes, I suppose, there are valid reasons for it.

Is slavery wrong?
Of course.

Is lying wrong?
Sometimes it's for people's own good. Or you don't have much of a choice.

Is swearing wrong?
Well, there are much worse things you could do.
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The door out of Milliways does not, as Sophie had half-hoped, lead her back to the castle. Still, at the very least her time at the bar, combined with her successful spell-casting, has left her refreshed and optimistic enough to form a new plan of action - make her way back to Mrs. Pentstemmon's and ask the footman which way she ought to go to find the disguised Kingsbury door.

The narrow street which holds Mrs. Pentstemmon's house is relatively easy to find, and Sophie is just starting to feel rather more hopeful about the whole thing as she turns down it -

- and finds herself face-to-face with almost the only person who could make this day worse.

The Witch of the Waste looks quite different than she had the last time Sophie saw her; all the same, Sophie recognizes her immediately. She can't even find it in herself to be properly surprised. And it isn't, she tells herself, all that disastrous. Surely the Witch won't even recognize her. She must have enchanted hundreds of people. So Sophie shuffles forward.

Unfortunately, Sophie's judgment, today, has not exactly been proven to be infallible.

"Why, it's Miss Hatter!" says the Witch, laughing. "I never forget a face, particularly one I've made myself! What are you doing here, dressed up so fine? If you're thinking of calling on Mrs. Pentstemmon, you can save yourself the trouble. The old biddy's dead."

"Dead?" echoes Sophie, blankly. But she was alive an hour ago! she thinks, and then curses herself for a fool; of course death is like that.

"Yes. Dead," the Witch confirms, with a breezy air. "She refused to tell me where someone was that I wanted to find. She said 'Over my dead body!' so I took her at her word."

It is, perhaps, fortunate that it has been the kind of day it has been. Only the fact that nearly every last one of Sophie's nerves have been thoroughly worn out stops her from being too scared to think - because of course the Witch is looking for Howl. And anyone who could kill Mrs. Penstemmon would have not the least trouble snuffing out the insignificant little life of Sophie Hatter, magic stick or no.

If the Witch suspected for a moment that Sophie was connected with Howl, Sophie would very shortly be dead.

But if there's one thing that Sophie's gotten a great deal of practice at since being turned old, it's lying; and if there's one thing she feels like doing, after the day she's had, it's being rude to someone. So she lies as hard as she can. She tells the Witch, with unfeigned indignation, that while she, Sophie, hasn't the faintest idea who Mrs. Pentstemmon might be, killing her makes the Witch a wicked murdereress; and when the Witch asks who Sophie might be going to see, Sophie says the only thing she can think of: that she's going to see the King. "I made an appointment," she declares, trembling with terror and anger. "I'm - going to petition him for better conditions for hatters. I keep going, you see, even after what you did to me."

But of course, like all Sophie's ideas today, this backfires more terribly than Sophie could have imagined - for the Witch laughs more than ever, and insists on accompanying Sophie all the way to the palace, where, Sophie thinks, I'll just get thrown out on my head, and she'll know I was lying - or I'll have to talk to the King again - and I don't know what's worse!

She's feeling so hopeless, as she trudges along next to the Witch, that there seems no point in not asking "Why did you make me like this?"

"You were preventing me from getting some information I needed," the Witch says cheerfully. "I got it in the end, of course." This leaves Sophie quite mystified; she's even about to say that there must have been some mistake, when the Witch adds, "Though I daresay you had no idea you were," and laughs again. Sophie is growing to detest that laugh horribly.

Then the Witch starts to ask Sophie about Howl, and it's only something of a relief to see those endless Palace stairs looming up in front of them.

"There you are. That's the Palace," says the Witch. "Are you sure you can manage all those stairs?"

"None the better for you," Sophie retorts. "Make me young again and I'll run up them, even in this heat."

The Witch smiles, with her young angelic face. "That wouldn't be half so funny," she says. "Up you go. And if you do persuade the King to see you, remind him that his grandfather sent me to the Waste and I bear him a grudge for that."

There seems nothing to do but hobble all the way back up the stairs, and so Sophie does, muttering "Drat her!" and hating the Witch more with every step. The Witch is still at the bottom of the steps when she reaches the top, clearly waiting to see her thrown out of the Palace, and so Sophie is forced to tell the guards, "There was something I forgot to tell the King."

The whole earlier process is repeated. It's like one of those dreams that doesn't end! Sophie thinks, and cranes her neck about in every room she goes through, hoping to see some sign of Howl or Michael, but no one appears except more and more courtiers, and - eventually - the King of Ingary, who is rather disconsolately moving flags around on a map.

"They tell me there was something you forgot to say," he says to Sophie, quite pleasantly.

"Yes." Sophie's mind is, once again, an utter blank, but she has to say something. "Howl says he'll only look for Prince Justin if you promise him your daughter's hand in marriage," she blurts out.

The King doesn't order her executed at once, which is only a small relief. Instead, he gives her a rather concerned look, and tells her gently that it's quite out of the question. "I can see you must be very worried about your son to suggest it," he says,"but you can't keep him tied to your apron strings forever, you know."

The King then proceeds to introduce her to his daughter Valeria, who has been sitting under the table with the map on it.

Valeria - who has not yet grown more than four teeth, but is starting to sprout a very promising head of hair - apparently takes to Sophie at once. At any rate, she grins cheerfully at her, grabs her fine gray skirt, and babbles something in infant-speak.

"I understand how a parent feels, Mrs. Pendragon," says the King.

Sophie, who has never felt more of an idiot, decides that this is undoubtedly the worst day of her life.
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By the time Sophie reaches the castle, she's already regretting her decision. The building is enormous, covered in golden domes that painfully dazzle her eyes, and the entrance is all the way up a huge flight of steps that Sophie is really not at all sure she can manage to climb.

She makes it, but she's dizzy and breathless by the end, which doesn't help her to keep track of the seemingly enndless series of archways, corridors, lobbies and passages through which she, Michael and Howl are handed off, the sound of their business echoing in their ears as it's cried from splendidly-dressed courtier to splendidly-dressed courtier: "Mrs. Pendragon to see the King!"

About halfway, Howl is removed and sent into another room to wait. Sophie and Michael keep going, onward and upward, until Michael, too, is peeled off and sent somewhere else. This leaves Sophie alone to progress through the huge double doors, and the courtier who passes her through this time says, "Your Majesty, here is Mrs. Pendragon to see you."

And there is the King.

He looks . . . ordinary, really; but after meeting Tirian and Garion in Milliways, Sophie had been rather expecting that. He does seem a touch too proud of being a King, though, she thinks, rather disapprovingly; someone with a face as plump and vague as his should be more unsure of himself.

"Well," he says, "what does Wizard Howl's mother want to talk to me about?"

Sophie opens her mouth - and is, all of a sudden, blindsided by the knowledge that a.) this plump, ordinary-looking man holds all of their fates in his hand, and b.) she has completely forgotten every word of all the delicate things that Howl told her to say.

So, instead, she says the only thing she can think of: "He sent me to say that he's not going to look for your brother." A beat, and then she adds, belatedly, "Your Majesty."

She stares at the King. The King stares back.

They've exchanged two sentences and already she's turned it into a disaster.

"Are you sure?" the King asks, eventually. "The Wizard seemed quite willing when I talked to him."

Well. She's here to blacken Howl's name, Sophie thinks; even if she's ruined everything else, she can at least do that.

So she sits down across from the King of Ingary and tell him that Howl lied to him, and that he's a slitherer-outer, and a coward and terrified of the Witch, and the King listens gravely and asks to hear more, at which point Sophie finds herself momentarily at a loss. In fact, for a brief blank moment, it seems to her as if Howl has no faults at all.

How stupid! she tells herself sternly, and says aloud, "Well, he's fickle, careless, selfish and hysterical. Half the time I think he doesn't care what happens to anyone as long as he's all right - but then I find out how awfully kind he's been to someone. Then I think he's kind just when it suits him - only then I find out he undercharges poor people. I don't know, Your Majesty. He's a mess."

"My impression," says the King, solemnly, "was that Howl is an unprincipled, slippery rogue with a glib tongue and a clever mind. Would you agree?"

Perhaps things are going according to plan after all. "How well you put it!" Sophie agrees. "But you left out how vain he is and -"

She breaks off, and shoots the King a suspicious look to see how he's taking it - he seems almost too ready to help her blacken Howl's name.

To her utter dismay, he appears to be smiling. "Thank you, Mrs. Pendragon," he says. "Your outspokenness has taken a weight off my mind. The Wizard agreed to look for my brother so readily that I thought I had picked the wrong man after all. I feared he was someone who was either unable to resist showing off or would do anything for money. But you have shown me he is just the man I need."

"Oh, confound it!" Sophie snaps - angrier at herself than the man in the chair, but rather annoyed at him too. "He sent me to tell you he wasn't!"

But try as she might, Sophie can't seem to convince the King that Howl isn't the Wizard he wants; in fact, everything that she says apparently just confirms in his mind that Howl will go find Prince Justin and Wizard Suliman, whether he wants to or not. Sending his mother, the King informs "Mrs. Pendragon", was clearly Howl's last resort - which shows him that the Wizard will do what he wants once the King makes it clear that last resort has failed.

"I think you may be - er - taking delicate hints that aren't there, Your Majesty," Sophie says, in desperation.

"I think not." The King's vague features have all firmed up by now, which, Sophie realizes, means he's absolutely sure that he's right. "Tell Wizard Howl, Mrs. Pendragon, that I'm appointing him Royal Wizard from now, with our Royal Command to find Prince Justin, dead or alive, before the year is out. You have our leave to go now."

He extends a hand, which, Sophie thinks, she is probably meant to kiss. However, since she feels more like picking up her stick and beating the King over the head with it, she shakes his hand and gives a creaky curtsey instead before hobbling away towards the double doors.



It is, of course, the wrong set of doors, which means that Michael and Howl are nowhere to be seen.

One of the courtiers present, the Count of Catterack - to whom she'd given a spell of dubious effectiveness several weeks before - hurries over to find out what she needs. Sophie explains about Howl and Michael, and the Count promises that they'll be found, and then hands her off to another courtier. Unfortunately, Sophie realizes several minutes later, the Count, like Sophie herself, is clearly one of those people who never gets things right - because there Sophie is back outside the palace and the others are nowhere to be seen.

At this point, Sophie is so tired and hot and dejected that there seems to be no use in waiting for Michael any longer. She wants to sit down and pour out her troubles to a sympathetic audience - not to mention try and figure out what else she's done with her magic without realizing it. (It's mildly unnerving that Calcifer has begun to seem like a sympathetic audience, but he is a rather good listener, for a demon.) So she hobbles down the grand staircase, and down a grand avenue, and then down another byway.

And then stops. Because of course, of course, she is now thoroughly and completely lost.
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I can do this, Sophie tells herself, firmly, as she sees the footman, and the pageboy, and the polished marble staircase. She's dressed in her new finery, and she has her trusty stick with her, and even Howl hasn't seen through her disguise yet; she'll be perfectly fine.

She's gotten herself to mostly believe it by the time she sees Mrs. Pentstemmon for the first time - at which point the only panicked thought that flashes through her mind is I can't do this!

None of the kings, magicians, and various nonhuman entities Sophie has met in her time with Howl, whether at the castle or at Milliways, have been half so fine or so frightening as Mrs. Penstemmon, with her eagle face and sharp eyes and extremely expensive golden headdress (and Sophie knows about headdresses), and as Michael retreats hastily towards the door Sophie's sole desire is to join him.

But instead, she finds herself shaking Mrs. Penstemmon's golden-mesh-clad hand - she can't bring herself to kiss it as Howl had - and sitting grandly across from the other woman, and announcing herself to be ninety years old (which is all very well, screams an inner voice, when you're not talking to someone who's actually eighty-six and will probably see right through you!) It's all right, though, because Howl is still there, and he'll signal her or something if she does anything that will give herself away.

And then, of course, Howl heartlessly abandons Sophie to Mrs. Penstemmon's interrogation without a word of protest. Under other circumstances, Sophie might even have found his abrupt dismissal funny, but for now -

"That boy is going to the bad," Mrs. Penstemmon announces, startling Sophie out of her consternation.

"- who, Michael?" Sophie asks, bewildered. Surely Mrs. Penstemmon can't mean Howl; by this point he's not only arrived at the bad, but set up house and started buying up property values.

But it seems, in fact, that Mrs. Penstemmon does mean Howl. She disapproves of his hair, of his clothes - "He is always very careful about his appearance," Sophie agrees, wondering why she's putting it so mildly - and, in particular, of the suit he's wearing, which, says Mrs. Penstemmon, is charmed.

"It is a dazzling attraction charm, directed at ladies," Mrs. Penstemmon sniffs, watching Sophie with her hawkish eyes. "Very well done, I admit, and barely detectable even to my trained eye, since it appears to have been sewn into the seams - and one which will render him almost irresistible to women. This represents a downward trend into the black arts which must surely cause you some motherly concern, Mrs. Pendragon."

Sophie is certainly feeling concerned by this point, although 'motherly' might not be the best adjective to describe her worry - she had, after all, darned that suit herself. Then Mrs. Penstemmon leans forward as far as she can to stare piercingly at Sophie, and it's only by clutching her stick as tightly as she can that Sophie retains her composure at all.

"My life is nearly over," Mrs. Pentstemmon announces. "I have felt death tiptoeing close for some time now.

And what does one say to that? thinks Sophie frantically, even as she mutters, "Oh, I'm sure that isn't so."

Mrs. Penstemmon assures her, of course, that it is so, leaving Sophie feeling even more like an idiot, and goes on to explain her worries about Howl - apparently expecting that 'Mrs. Pendragon' will be able to figure out why Howl is no longer the "force for good" that Mrs. Pentstemmon expected him to be.

"Something has happened to him," she tells Sophie, still giving her that unnerving stare, "and I am determined to put that right before I die."

And then Mrs. Pentstemmon does the most unnerving thing yet - compare Howl to the Witch of the Waste. "It seems," she says, "as if those of high ability cannot resist some extra, dangerous stroke of cleverness, which results in a fatal flaw and begins a slow decline to evil. Do you, by any chance, have any clue what that might be?"

It's strange, Sophie thinks, how being old makes every draft that passes through the room feel twice as chill; or maybe it's just the memory of Calcifer, telling her about his bargain with Howl. The one she's supposed to break.

"Yes," she says. "He's made some sort of contract with his fire demon."

Mrs. Pentstemmon's hands shake a little on her stick. "That will be it. You must break that contract, Mrs. Pendragon."

Well, Sophie thinks, it isn't as if that's news. "I would if I knew how," she protests, but Mrs. Penstemmon breezes past this objection.

"Surely your maternal feelings and your own strong magical gift will tell you how. I have been looking at you, Mrs. Pendragon, though you may not have noticed -"

"Oh, I noticed, Mrs. Penstemmon," Sophie says, before she can stop herself.

"- and I like your gift," Mrs. Penstemmon continues, ignoring the interruption. "It brings life to things, such as that stick in your hand, which you have evidently talked to, to the extent that it has become what the layman would call a magic wand. I think you would not find it too hard to break that contract."

A thousand questions are simmering in Sophie's mind at this - but strangely enough for someone who has just been told that they're a witch, most of them have to do with Howl's contract. "Yes, but I need to know what the terms of it are," she protests. "Did Howl tell you I was a witch, because if he did -"

"He did not. There is no need to be coy. You can rely on my experience to know these things," Mrs. Penstemmon says, and, to Sophie's relief, closes her eyes, allowing Sophie to feel as if she can breathe normally again.

"I do not know, nor do I care to know about such contracts," she says, and her cane wobbles again a little - as if she might be shuddering. Her mouth changes position, too, into something that might be a frown. "But now I see," she says, "what has happened to the Witch. She made a contract with a fire demon and, over the years, that demon has taken control of her. Demons do not understand good and evil. But they can be bribed into a contract, provided the human offers them something valuable, something only humans have. This prolongs the life of both human and demon, and the human gets the demon's magic power to add to his or her own."

Sophie is listening, now, half-fascinated and half-squirming with embarrassment (surely Mrs. Penstemmon would never have been nearly as frank if she had known who Sophie really was) - but the flow of words abruptly cuts off, and Mrs. Pentstemmon opens her eyes again.

"That is all I can bear to say on the subject, except to advise you to find out what the demon got. Now I must bid you farewell. I have to rest awhile."

And, as suddenly as Howl had, Sophie finds herself dismissed.

More than that - she finds herself a witch.


It doesn't bother her half as much as she would have expected. It explains a great many things, in fact - like the popularity of certain hats, or Howl's suit -

And now Sophie almost falls down the stairs with the dismay that ought to have hit her upon being told of her magic, because, of course, she was the one who had put that charm on Howl's suit. "Built to pull in the girls!" she had murmured, and so it was, and now he'll go out and break twice as many hearts, and it is, of course, all her fault.

This is what comes of being the eldest of three and having magic, she thinks, dejectedly, and hobbles the rest of the way downstairs, feeling that something in the universe has gone very wrong indeed. Apparently she looks it, too; so much so that upon seeing her, Howl says that they'd better skip seeing the King, which is something she'd never thought she'd hear him say.

Sophie considers it seriously. She has a very great deal to think about, and, the way her luck has been going, she's more than half convinced the King will just throw her right back out on her head - but if the King did command Howl into the Waste, and the Witch did get him, there would be no way for her to break the curse, and her chance at being young again would be gone.

So she shakes her head, and grips her stick with determination. "After Mrs. Pentstemmon," she says, "the King of Ingary will seem just like an ordinary person."

Notes

Dec. 1st, 2006 09:05 pm
talkstohats: (Default)
Does garlic keep off envy? I could cut a star out of paper and drop it. Could we tell it to Howl? Howl would like mermaids better than Calcifer. Do not think Howl's mind honest. Is Calcifer's? Where are past years anyways? Does it mean one of those dry roots must bear fruit? Plant it? Next to dock leaf? In seashell? Cloven hoof, most things but horses. Shoe a horse with a clove of garlic? Wind? Smell? Wind of seven-league boots? Is Howl devil? Cloven toes in seven-league boots? Mermaids in boots?
talkstohats: (old: wide eyes)
So the plan as Sophie had conceived it a few minutes ago was to agree to go to talk to the King for Howl. Then he would stop bothering her and leave her free to think up a scheme to assure the happiness of her sisters.

It was, Sophie thinks, ruefully, a fairly decent plan, even though it was thought up on the spur of the moment and in a time of extreme frustration.

The trouble was that Sophie failed to take into account the hundreds of delicate little details that Howl apparently expects her to remember while she's talking to the King. So she tries to follow along, and nods, and smiles - but all she can think is that if she were the King, she wouldn't understand a word of what the old woman was driving at.
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